Xiao Daji Meng Tian Summon
小妲己-蒙恬召唤流Meng Tian and Milady flood the board with minions. Every support hero exists to make Meng Tian cast more often, level faster, or come back after dying, and Cang turns each dead minion into area damage.
Engine
Board
Front row at top. Meng Tian · Mi Yue · Taiyi · Cang · Milady · Shi · Lu Ban Dashi. The number on each portrait is the hero's tier.
Taiyi comes in late. Hold him until player level 5, then place him next to Meng Tian so the revive lands on your carry.
Front row is Meng Tian alone. He draws fire while his summons spill forward; Mi Yue and Taiyi sit right behind him.
Items
Stack items on Meng Tian. If items land elsewhere, shuffle them so he ends up holding the most.
Talent picks
Mana Notch 刻舟减蓝
After a hero reaches level 20, its max mana drops by 10.
Strong Minions 强力小弟
Summons gain +6 levels, plus another +6 at the start of each round.
Ascend 升格
Summons that survive 8 seconds become full units at their summoner's level. Up to 5 per fight.
Colossus 巨像
Grants a Milady and a Meng Tian. With both on board, they summon a war beast that scales with their combined level.
Player skills
Heartbeat 怦然心动
Every 4 cards bought gives a random effect card. More effect cards means more Mi Yue procs on Meng Tian.
Heart Pull 心之引力
Unlocked after enough Heartbeat procs. 4 free temporary rerolls, and shop cards cost 1 less during them.
Endless Charm 魅力无限
The first effect card you play each round triggers twice, auction cards included.
Round by round
- Round 1: play
1Yixing. - Lose-streak open for economy.
- The comp starts at player level 3.
- Start rolling at level 3. Go level 4 if the shop is dry.
- Awaken in order:
2Mi Yue →
2Meng Tian →
2Milady. - Play Zhulu hero affixes and shop effect cards freely. Each one triggers Mi Yue and pushes Meng Tian's level.
- Buying cards builds toward Heart Pull, which makes the next rolls cheaper.
- Once your HP is safe, go level 5 and add
4Taiyi beside Meng Tian. - While leveling, hold 4 copies of
5Lu Ban Dashi in hand. - At final circle, play the awakened Lu Ban Dashi to raise the comp's ceiling.
- No pressure on you? Go level 6 for Endless Charm.
Who you beat, who beats you
Single-carry melee comps
These comps funnel everything into one melee hero. That hero walks into a wall of minions and spends its whole fight cutting through bodies, and every minion it kills explodes on it through Cang.
Tier-5 AoE carries at level 100+
Any comp with a high-level tier-5 hero that hits in an area. One cast clears the swarm, so your minions die before they do anything and Meng Tian is left standing alone.
Can you pivot when you meet a counter?
Not late. By the time you see a 100+ AoE carry, this comp is locked in:
- Selling loses money. Heroes cost a flat 3 gold and sell for a flat 1, so every hero you dump costs you 2.
- Zhulu heroes are grown, not bought. They level up round after round from the moment they hit the board. A replacement starts from zero.
- Everything needs awakening. Every core hero except Taiyi has to be awakened to work, and that takes rounds you won't have.